Some essential bugfixes after gamejam


I've got tons of feedback from you, and have decided to keep this project going. In the first update, I'm gonna address some of the issues fixed so far:

  • Inventory is not cleared after player's death or after quitting to main menu - fixed
  • When standing near the item and pressing F with Space to pick it up and examine at the same time, the UI disappears - fixed - now picking up has priority over examining
  • Player sprite twitches when going from idle state to running - fixed

There are still more bugs, like:

  • Ability to escape from the dialogue lock when using shrine or campfire
  • Sprint tapping not working properly - sometimes when stamina meter is depleted and player taps Shift, the character will start running as soon as the meter is filled up again

Which will be fixed in the near future.

Files

GhostCamp.zip 54 MB
Aug 31, 2022

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