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Ghost Camp

Ghost Camp

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Devlog

  • Small and last update
    January 29, 2023 by eight-b-six
    1
    rewritten major part of UI code, mostly eliminating any possibilities for softlock changed placement of items shortened some item descriptions made backtracking more fun ;) It isn't a lot, and the pro... Continue reading
  • A very small little tiny bit of new content
    October 04, 2022 by eight-b-six
    1
    #bugfix
    Just a small update to keep the project alive. I hadn't really have much free time lately due to work, but here's what's been done: added one new enemy the location of some items have been changed add... Continue reading
  • New bugfixes
    September 05, 2022 by eight-b-six#bugfix
    Maiko now cannot escape the dialogue and crash the UI Added screen fadeout when using items (e.g. shrine, shrine gate) Long text on the shrine altar can now be skipped entirely - added textbox choices... Continue reading
  • Some essential bugfixes after gamejam
    August 31, 2022 by eight-b-six
    2
    #bugfix
    I've got tons of feedback from you, and have decided to keep this project going. In the first update, I'm gonna address some of the issues fixed so far: Inventory is not cleared after player's death o... Continue reading
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